Play the game with the arrow keys

Published 15 days ago
StatusReleased
PlatformsHTML5
AuthorRichardJennekeUTS
Made withUnity
ContentNo generative AI was used

Comments

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The game feels pretty raw. 

When I moved in one direction for a while, the background just scrolled to gray instead of looping over the cave view. 

The music fades in and out. She's not bad in and of herself. It just works in fragments for a few seconds. 

At about 130 coins, I got bored. I decided to see how the game ends. While I was waiting for the strip to end, I managed to collect ten more coins. And then... nothing. The game does not end in any way and does not punish the player for a completely empty scale. As I write this review, the coins in my goblin bag continue to replenish. 

The dragon is a bit out of the pixel style. However, the overall palette is harmonious. The Order of the columns is based on the actual Ionic order in Ancient Greece. It gives a sense of grandeur in this cave and age to the dragon.